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  1. To Whom It May Concern: https://wow.gamepedia.com/Area_52 https://wowwiki.fandom.com/wiki/Area_52 For obvious reasons, I won't go further into detailing exactly which those "NUMEROUS" spots are, or their locations, as they should be common knowledge after 12 years, unless I'm specifically asked to further educate certain members of the community ;) Through time, there have been some changes to Area 52, but the gist of it remains, most notably the fact that the safespots are still there, and you can go double-check that for yourself. Aside from that, the Area 52 Death Machines aren't around any more, some bruisers STILL aren't where we're currently having them on the server (namely the bruiser on top of the inn and the one on top of the building with the arena vendors, which, I guess, were a custom implementation here to help against safespotting, in which case they should be removed in the following patch as they're not blizz-like, unlike safespotting), and guards MOST CERTAINLY DO NOT climb the walls of buildings =)) like a staff member said they should, when mind-controlled and reset (again, those bruisers shouldn't even be there in the first place, and, even if, they're not spider-bruisers ;)). Now... You could say that I'm starting to notice a certain pattern of getting targeted every other day, and even though I'd normally brush it off as just a coincidence, it's slowly starting to shape up as harassment, and I'm not okay with that. It'd've been fine if it was just me that's be targeted, but it looks like my guild mates are receiving the same treatment, and that's coming right after the whole guild fiasco which has yet to yield a resolution to my complaint. IF, and only IF, there would've been any hint of evidence that what I or anyone else were doing was against the rules or expected behavior, the offenders should've been presented with a thoroughly documented account of exactly why that is, and, thus, be officially warned that if further actions occur, then, and only then, consequences would follow. It's probably not my place to tell anyone else how to do their job, but if it were, you can rest assured I'd be having a few long chats with a few people that might benefit from having a thing or two to learn from me. Thinly veiled threats, unbacked and unwarranted temp bans or renames do not a qualified figure of authority reflect. I'm making this post in the hope of having shed some light on the matter for those that are less perceptive of the obvious. It could also be used to help the staff address inquiries into it in an exhaustive manner. Please, please, for the last time, research first, inform second, threaten after, and only as a final resort, take action... If there's still any unclarities, ASK, and I'll try to explain to the best of my abilities... Until then, happy camping! \o. Oh, I almost forgot... https://imgur.com/a/6xvMUsl (album) ^ not 30 seconds after... seems like double-standards... oh, well...
  2. Hey, i think it would be an awesome feature to implement possibility to join BGs from anywhere, so we dont have to slack in the cities while waiting for the BGs. I also think it would bring more people into pvp and BGs, because many of them just dont want to slack in the cities but they would like to do some quest, or fishing or something.
  3. Thats is not my content, i just want to share a good guide for pvp war with you. My work just to move and refresh the lincs, that do not work. Thanks for understanding. Creator: Outskilled. Link with original text will be in the next reply Hello regulars and new players. After playing Sm*********e for quite some time now I have been toying with the idea of making a guide or an instructional Video for new players and existing players who are looking to develop their skill set while playing a warrior. I have over 6 years Experience with warriors and have lived through most patches my highest retail arena rating was 2640 playing TSG on Xavius in 3.2 ( Azkahn on AJ ). With the things I have learned over the years I plan to give some of it back to the Smolderforge Community through this introducational guide to a warrior. First thing is first "KEYBINDS" its imperil that you have atleast some of "if not all" the major abilities keybound to make your time as a Warrior easier ( ex Charge, Intercept, Pummel/Shield Bash ) There's nothing worse than having to click pummel and being 0.2 seconds to late And having to sit a full cyclone. Second and Third I would put down to spec and gear choice, as a warrior you really rely on resilience to keep yourself afloat since damage taken is your best way of rage generation outside of bloodrage "trading HP for rage". Desired you don't want to drop below 300 resilience at the lowest but high 300's/400's are the ideal breeding ground for the raid boss you want to front yourself as. There are a lot of Different variations to warrior specs depending on who you are with, if it is arena or battlegrounds, duels or being pocket healed. Below you will find Some specs I have wrote up test them out and play what better benefits your play style ( I personally play both 35/23/3 and 41/17/3 ). Deep Arms - https://tinyurl.com/y8536ach Sweeping Strikes - https://tinyurl.com/ybwor9xm Cleave'Tastic - https://tinyurl.com/y8m852lr Improved Slam Arms - https://tinyurl.com/y8jazcyp Arms Survival - https://tinyurl.com/yatjrkjy Shield Slam Prot - https://tinyurl.com/y9oapju8 Viable Hybrid - https://tinyurl.com/y9cqzwl7 Concussion Blow Arms - https://tinyurl.com/y6vd49l9 Pve Fury - https://tinyurl.com/y7xngzch Pve Arms - https://tinyurl.com/y89wonzb Spec Analysis Pros, Cons, Usage. I will just cover the specs that need explaining, you can implement the explanations of these builds to explain how the others mentioned operate. Deeps Arms: The build is far superior to the others in terms of rage generation and sustainable damage, 1v1 vs a damage dealer its Not going to win you any prizes due to the lack of enrage but overall the build is balanced. Ideally the perfect cookie-cutter build and most used warrior Arena spec of its kind. The pros to this are you can Down healers of any kind even Holy Paladins and Resto Shamans which we all have a nightmare with. Due to Your never ending rage pool for Damage Done you have the extra rage to use on sunders snares and peels without worrying about dropping below the spell reflect deadzone "below 25 rage". The Cons to this are clearly the lack of Disarm Reduction and the lower Ranked Enrage. Sweeping Strikes: The most preferred spec by all warriors has got to be this although most roll deep arms due to not being able to juggle the rage starving. Played correctly this can be better than a 47/x/x spec but times will come when you will find yourself pulling your hair out from having no rage from damage done especially vs plate/mail healers. This is the perfect damage dealing build providing you can hold your rage, One of the best thing with this build you can do is not Stance Dance When you have more than 25 Rage, Dump it and switch stances. The Pros to this build are your higher damage output, Disarm reduction and the best ability for a warrior, Sweeping Strikes. The Cons are lack of rage generation. Arms Survival: I only ever used this build for 5v5 and Double Dps 2v2 Since the warrior in both of these is the usual kill target. The same explanation as the Sweeping Strike Build but this time you have no enrage, disarm reduction, and no sweeping strikes. The Pros are you can tank and deal decent damage, The Cons are no real special damage output And rage starvation. Shield Slam Prot: I played this for a while and I have to say its fun, I only ever played it in bg's and 2v2 with an sl/sl lock both pleasant experiences. The damage From this build is high burst but lack of sustainable damage over a long period of time, Relying mostly on your Gnomeragon auto Blocker and Deathwish to time high Shield Slam Hits. The Pros are being able to lock people down for a long period of time and high burst. The Cons are lack of survivability since the build revolves around stacking pve gear To get high Block Value since Shield Slam scales with it, Rage Starvation, Intercept Cooldown, Sustainable Damage. Offset pve gear is nice to have but don't make a habit of it, you will see some flavour-of-the-month warriors running about with hunter swords, two pve rings, cloak, trinket, ranged Neck, belt, chest etc. Don't do it! Only mix and match what you need to dish out enough damage but also keep it level headed in the stam/resi department. On my warrior "Outskilled" I have the following stats, 352 Resi 1834AP 38.41% Crit ( berserker stance ) 11756 Armor 12884 HP. I use 4 part Brutal, the only none pvp items I have are JC & BS crafted neck/chest, and shadowmoon destroyers drape ( the cloak is best in slot for warriors ). Tailor your gear set to suit your palystyle, if your the type of warrior that runs in to break a group up then you want to give yourself a little survivability but as I said it is all down to how you play a warrior, just don't gimp yourself as it is the most gear Dependant class in the game. Gems are standard 1x 12crit 1x 24ap if you want, rest str and str+crit, meta gem can be either 24ap run speed increase if you want to use sure footed or 12 agil 3% crit if you do not, to get this use 2x str+stam gems to get the bonus. I want to keep this plain and simple, macros as a warrior make your life a lot easier since most of your abilities require you to be in a stance, Its always better to have them in the same "macro" rather than two separate keys an example being ( Line 1 /cast berserker stance Line 2 /cast pummel ) that time it takes to hit the stance key and hit a pummel could be the difference between a win and a loss. Here is the link to all the macros I have on my warrior *some of them are for the User Interface but I will speak about that in another segment. http://tinyurl.com/Osmacros2 There's nothing wrong with using dominos, bongos, bartender or any other bar addon, It is achievable through the default blizzard UI also, Using commands to hide/show bars, move them, scale them. All the same as any addon you can pick up for 2.4.3 but without the interface lag. The UI is down to personal choice it wont make you a better player or a worse player just because of a user interface So what ever you choose is up to you. Some addons are crucial to your time as a warrior though especially a focus frame ( Xperl comes with one but I use EUF Extended Unit Frames ) I will speak about Focus after this, Here's a picture of my UI on a s2 char all addons named. The red bars are hidden with /run commands that are located inside the link to my macros they are just on show for the screenshot. http://i.imgur.com/0E39oIv.jpg Under my default bar there is Interrupt bar http://i.imgur.com/zvQoR7W.png although AESA tracks cooldowns sadly it is only for focus/target interrupt bar will track any major cooldown in a certain number of yards, The reason I choose to use grid as a melee is plain and simple, Intervene. Intervene when used correctly can save a players life and even your own, slowed from a rogue and he has evasion up? Intervene out and intercept him for a free disarm "cant dodge when stunned". Since my intervene for battlegrounds is /cast [target=mouseover] If I see a person in range that has been cheapshot "or KS is coming off cooldown on interrupt bar" I can intervene them and 9/10 times catch the kidney for them, The situational awareness of a warrior is key to dominating the battlefield. People have been asking me for addons that dont conflict and working versions, so here you go -> All Addons are uploaded to MegaCoNZ Aesa Enemy CoolDowns - http://tinyurl.com/nwc6sqp Class Portraits Inside the Char Frame - http://tinyurl.com/ndpu5cc Clique KeyMapping for Grid - http://tinyurl.com/plko6rt Combat Log Cleaner - http://tinyurl.com/p84wjbl Duel Decliner - http://tinyurl.com/pvb89oc Doom CD Pulse - Icon when cooldowns renew - http://tinyurl.com/pq88ejk Extended Unit Frames - Turns Default UI Into X-perl - http://tinyurl.com/oxf47qc Gladdy Arena Frames - http://tinyurl.com/nq3sdp2 Grid Party and Raid frames - http://tinyurl.com/p4yyejo Interupt Bar - http://tinyurl.com/nfmfh3p LoseControl With Working Timers - http://tinyurl.com/p9oqwdn Quartz Casting Bars - http://tinyurl.com/nvtdab3 Tracking Ability bars near party frames - http://tinyurl.com/qcq4btc Speedy Actions, Allows abilities to be used on press, not release - http://tinyurl.com/pgzfw4a Spell Alerter - http://tinyurl.com/o4s76b8 Props to Shacka from Nextgen for the working party cooldowns and losecontrol! \o Focus frames are a utility that I could not live without when playing any class especially a warrior. Focus is mainly used to monitor another player outside of your target. With focus frames you can cast without targeting them with the "/cast [target=focus]" action, here's an example of proper use of a focus frame. Your in a group of people and a enemy healer runs in "/focus mouseover" your beating your target and you notice incoming heals "/cast [target=mouseover] pummel" casts start again "/cast [target=mouseover] Intercept" Inc Cyclone because he cant get any heals off due to you locking him down so hard "spell reflection", needless to say without the focus bar you Would only be able to guess if it was a clone or a heal without targeting him and the skillcap with focus frames is what you make of it. There's a load of commands that you can use in game to get that custom interface and position feel that you get when using moveanything/xperl, only the harder way. You don't need to have these addons to get their features though a cool addon named "extended unit frames" comes with the ability to move target/player frames and has a built in focus that is macro-able. http://i.imgur.com/y0ajelD.jpg With a few macros this can be done. Listed here are the commands and what they do. http://tinyurl.com/prfokx9 ///Buff and Debuff Scale For a while I have wanted larger buff and debuff scales but without having to use any addons that will overload my ui. Came across these commands while on a search for some addons they do exactly what they say on the tin, Scale up the buffs/debuffs makes it a lot easier to track what you have on you at any given time. http://tinyurl.com/nuy6wj9 Sweeping Strikes -> -> -> Some tips on how to get the most out of your abilities, First off Sweeping Strikes. You *CAN NOT* dodge a Sweeping Strikes attack, If your being hit by a rogue with evasion or a feral in bear form that you cant hit you can hop on the nearest target and hit the dude you were with sweeping attack since they are not dodgeable, a trick with Sweeping Strikes that is the holy grail of damage is the Clear Target !Sweeping strikes trick. In a nutshell anything with a pet, or more than one target you can bounce sweeping attacks off and cleave to hit the person and anyone around for two or more attacks. How it works > /cast !Sweeping Strikes /cleartarget /cast Whirlwind, This also works for cleave if you cleave a warlock's pet with sweeping it will hit the warlock for 2x the weapon swing you did on the pet. Quite cool when used correctly. Spell Reflection vs Traps + General Hunter Tips -> -> -> Charge + Bloodrage = 25 Rage, This means that you charge a hunter and are going to land on a trap since charge gives you the rage before you get to the target you can spell reflect while moving and reflect the trap ( Or Challenging shout the pet ) To pull yourself out of the pet, Another tip vs. hunters always disarm them, since this is not WOTLK you cant disarm the ranged but if you take the mainhand they cant wing clip you. Always piercing howl hunters and don't hamstring them unless they are stunned "cant dodge while stunned*, due to the amount of pve gear available here on Smolderforge and the general agility stacking of hunters they have insane dodge, most hunters will use aspect of the monkey and sit on about 30% dodge, that dodged hamstring could have been a proc and won you the game. Demo vs Piercing howl for stealthed players -> -> -> With the talent "blooming voice" you have a 15 yard range vs. 10 yard range to pull stealthed targets out or as I like to call it, pulling them out from Africa. Shield bash + Heroic Strike -> -> -> Not many people utilise this enough, even when fighting melee and your sword+board you can shield bash the target "which also Dazes/Slows them* and heroic strike, Dazed target take additional damage from heroic strike. Shield Block spam -> -> -> Really good especially when fighting rogues, if you can call when an ability is coming you have a 80% chance to block it, self explanatory 10 rage, 5sec Cooldown. Disarm vs Stunned targets -> -> -> Stunned targets cant dodge, If you manage to get a stun off on a rogue its a free disarm, 10 seconds of two hander is a lot of damage...
  4. <Porca Madonna> Hello ! Nous sommes une guilde Française familiale. La plus cool des guildes Fr Nos activités : - PvP : Arènes (possibilité de monter une team entre guildeux) / Bgs (Tag en groupe pour valider nos journa) / PvP sauvages (sortie en famille chez les allys) / Duels - PvE casual : Instances Normals (pour avoir les accès héro) / Instances héroïque (pour se faire des Badges et du gear) / Raid 10 - Leveling : Entre-aide dans la phase d'XP Nous acceptons que des personnes parlant le français, peut importe le temps de jeu, du casu au no-life. Du noob au PGM (La preuve on a Cresus dans la guilde :p) Pour résumé : On recrute du PvPboys, du PvEboys (Pour du PvE allant jusqu'à Karazhan pour l'instant), du Pexeur, du Casual, des filles et même juste les personnes voulant une guilde pour le chat. Nos Officiers / GM : - Macumba / Makumba - Uuzo - Holybug N.B. : Si tu veux une guilde PvE HL en mode Hardcore, on te conseil de rejoindre une autre guilde qui sera plus adapté pour toi. Pour le reste tu es le bienvenue à la maison :). Porca Madonna, un blaze italien, dans un serveur russe, avec une commu FR. L'alliance même du bon gout, de la sobriété et des effluves de Sicile dans une guilde au gout de musc. N'hésitez pas à /w n'importe qui de la guilde ou de préfèrence un officier pour en savoir plus ou nous rejoindre, La bise à tous !
  5. Anyone interested in rushing rogues to level 30 and engaging in world pvp? send me a message. ideally looking for 1 other person to group quest with in BE area asap. teamspeak required
  6. Hello I've noticed that you're going for s4 rating requirements on s1 gear (2200 on shoulders, 2050 weapon, 1700 head) and I was thinking how this will affect the server's PvP scene. I'm going to play on this server for arenas since your attention to class mechanics will make them pretty interesting so I'm all for challenges and having certain items hard to obtain. However, I'm also trying to think ahead here and a 1x exp server with no dual spec might not yield the biggest of PvP scenes. Considering TBC's ladder ranking system is brutally hard for casual players, 2050 will be practically unobtainable for 95% of the server. Having s1 weapons gated behind 2050 personal rating will deter any PvErs or casuals that might want to try and do 10 games per week in hopes of eventually getting their weapon. This in turn will only make it harder for the people want play to find competitive games since there won't be anyone that is inflating the overall rating. Also there's the fact that we're running patch 2.4.3, this coupled with the low resilience on gear of s1 will make some classes really bad in 2s. I hope that the server will have an active 3v3 and 5v5 so more classes and specs can find their niche use, but as it is 2v2 will suck for a lot of classes. There is also the fact that some classes have blacksmithing options that are actually better than s1&s2 weapons for pvp, so adding custom rating requirements to s1 gear will inadvertently buff these classes. This is just my opinion, based on my experience on other private servers and seeing how s1 played out there. I think that maybe you should hold a poll and see if the community wants custom rating requirements on arena gear.
  7. Shalom frens! Do you remember <Wight Power>? Well, now we're kosher so we changed our name <Strawberry Puppy Kisses>. You may have heard of us from world chat or discord, or ingame where we might have killed you if you chose the wrong faction. Though our deeds are legendary, there's a lot of misunderstanding floating about around us, so i'm here to clear that up: We're a group of frens that's been playing ever since the og TBC came out, many years ago. Between us, we have well over 100 years of WoW experience, a good portion of that being only TBC on various other servers. We know every encounter in the game, every entry in the db, every pixel on the map; no spot is safe. If you're alliance you are nothing to us but a target. You know those feats you hear people bragging about doing in TBC? We did them. Oh and we're recruiting. What we offer: The honour of wearing the most infamous guild tag on the server <Strawberry Puppy Kisses>; Guaranteed backup, whether you're losing an argument in chat or a 1v2 fight against alliance scum; Freedom of speech, opinion and spending your game time; A competitive environment in which you can grow into a better player and person. F U N What we demand: Following the above rules; At least 300 confirmed HKs; Trained in gorilla warfare; Top bantz; Creativity; Being active and participating in guild events; Ability to both absorb and disseminate information without external help (this means don't be retarded, but if you needed that explained you can close this page, sweetie.) If that seems like your dream come true, get in touch with us.
  8. Hi, simple question. Is the Shockadin viable in this serv? any suggestions or experiences with Shockadin?
  9. Hey Guys, I would like to see a change for PvP (Open World). ATM and back then in 2007 there is just open pvp for everyone. Doesn't matter which level you or you're opponent is. But imo this is and was a stupid thing back then and now. Where is the positiv side in this one? Why shall I be able to kill someone round about 50 level below my level? I won't get honor or sth from it. He can't even do sth against. If there was a way where a lvl 20player could kill a lvl 70, it would be okay. If there was a way to outplay the lvl 70 player for example, the better player could win the 1v1. But it doesn't make ANY sense to me at all. There are so many lvl 70s running wild on lvl <60 players. And that's for sure: Thats no fun for anybody. So why just do the same as in BGs? LvL 1-10, lvl 11-19, lvl 20-29 and so on. I think its kinda hard to kill someone who's like 9 levels above you, but there's at least a chance to be the better player in pvp. I know most of you will maybe just say sth like: "STOP CRYING BABY! IT IS WHAT IT IS" But why not change sth to get a better game for everyone? PvP is a nice thing and PvP Servers are cool in general. But its just lame af to be killed 20times in a row by a level 70 guy who's bored to death. Those ppl shall queue up for some PvP or just go OG/SW to fight some other ppl. Maybe we need some events at the gurubashi arena or sth like that. what's your thought about it, guys? let me know! Greetings to everyone
  10. Hey guys! Guild "Infertile" is a Social/PvP/Future PvE progression guild looking for new players. We offer assistance during your leveling and a friendly environment. Currently there is a strong interest in both PvP arenas and PvE progression. We will be creating raiding team(s) as soon as there are enough players at level 70. If you are interested feel free to contact any member of the guild! See you in the game! @Kord
  11. From the #pvp_chat on Discord. I and some others voiced our concerns in Discord that this issue was not being covered by official information, as the go-to piece of information was Ceago replying to an inofficial comment on an inofficial thread with, as far as my concern goes, incomplete and unclear information as well as a complete lack of reasoning. I found that these replies by Evolve was way more complete and clarifying. I hope you do too. He did mention that an announcement was planned several days ago, but got lost in the process.
  12. Dear Atlantiss Community HELLO will have a recruitment post so you always can be updated about what is needed the most. About us We're a semi-hardcore raiding guild with alot of experience from the private server community. We got some of the fastest cleartimes on warname. Since we just started here are we looking for new exceptional and dedicated players to fill out our rooster for SSC. Raid days --> Sunday & thursday 7-11pm servertime. Furthermore will we be doing bg-premades since we have alot of gladiator players around. Progression 11/11 Karazhan - 2/2 Gruul's Lair - first raid 1/1 Mag 4/6 SSC - What to Expect Experienced leadership Fair treatment if you are dedicated we don't favour anyone in the guild Loot Council with role options to optimize guild progression. Recruitment - last updated 22-04-2019 The classes we need the most at the moment is: Resto: Full BM: Full Full Holy: Need 1 Healer: Need 1 Full Resto: Need 1 Need 1 Tank: Full Tank: Need 1 Surv: Need 1 Tank: Full DPS: Full DPSe: Full DPS: Full DPSb: Need 1 DPS: Full DPSenh: Full Your application will be an interview over discord with Xalt or Skrk Discord: Skrk#6026 Xalt#0708 Xaisty#1152 Guild Streams: https://www.twitch.tv/skurkentv https://www.twitch.tv/xalttv https://www.twitch.tv/ravnen8 http://www.twtich.com/jkks If you have any questions please contact Skrk/skurken or Xalt ingame. Best Regards from HELLO
  13. ^ Title ^ I'm curious how the race and faction balance will be like amongst arena players. *cough* undead *cough*
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